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Luna Staff

Tracks staff on-duty sessions and reports playtime heartbeats to the backend, with per-gamemode staff event hooks.

  • Lua
  • GMod
  • REST API

Initializes per-player staff tracking data on spawn, periodically batches a heartbeat of active staff sessions to the backend, and flushes on disconnect/server shutdown, accepting a known gap since GMod’s ShutDown hook doesn’t wait for async HTTP. Also carries gamemode-specific staff event hooks for deathrun, prop hunt and TTT.